Properties in object-oriented programming are used to store data related to an object while providing a level of abstraction. They act as a mechanism to access and control the attributes of an object in a controlled manner, often by using getters and setters. This enables encapsulation, which is one of the core principles of object-oriented programming, allowing the internal state of an object to be hidden and protected from being directly accessed by outside code. Option A correctly provides this definition. Option B is incorrect because methods are behavior and actions associated with an object - they don't hold or manage the data/state of an object. Option C wrongly suggests that objects are used to create loops, which is not the purpose of objects or properties; instead, loops are control structures used to repeat a block of code. Lastly, Option D is inaccurate as it describes variables which are a broader concept than properties - variables can exist independently of objects, whereas properties are specifically associated with objects.
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What are getters and setters in object-oriented programming?
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What is encapsulation in object-oriented programming?
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How do properties differ from methods in object-oriented programming?