In object-oriented programming (OOP), which term refers to the data elements that describe an object's characteristics-for example, its color, size, and shape-and can typically be read from or written to during program execution?
An object's properties (also called attributes) store data that represent the object's state, such as color, size, and shape. Methods define behaviors an object can perform, events notify other code that something has happened, and constructors are special routines that run once to initialize a new instance; none of these alternatives hold descriptive data about the object.
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What are properties in object-oriented programming?
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How do properties differ from methods in OOP?
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Can properties be changed after an object is created?