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Agile and Hybrid Project Management Concepts Flashcards
Project Management Professional Flashcards
| Front | Back |
| Agile | A methodology based on iterative development where requirements and solutions evolve through collaboration |
| Agile Adoption | The process of implementing Agile practices and principles in an organization |
| Agile Ceremonies | Structured meetings in Agile methodologies, including sprint planning, daily standups, sprint review, and sprint retrospective |
| Agile Coach | A person who helps teams and individuals adopt Agile practices and improve their processes |
| Agile Contract | A contract designed to accommodate changes in scope and requirements through the project lifecycle |
| Agile Estimation | The process of estimating the effort required to complete work items in an Agile project |
| Agile Framework | A specific set of practices and principles used to implement Agile methodologies |
| Agile Manifesto | A declaration of four fundamental values and twelve principles to guide Agile project management |
| Agile Metrics | Measurements used to assess the progress, performance, and quality of Agile projects |
| Agile Mindset | A way of thinking that embraces Agile values and principles |
| Agile Principles | The twelve guiding principles outlined in the Agile Manifesto |
| Agile Project Charter | A document that outlines the vision, objectives, and stakeholders for an Agile project |
| Agile Release Train (ART) | A long-lived team of Agile teams, which incrementally develops, delivers, and operates one or more solutions in a value stream |
| Agile Roadmap | A high-level visual summary that maps out the vision and direction of an Agile product over time |
| Agile Transformation | The process of transitioning an organization to Agile methodologies |
| Agile Values | The four core values outlined in the Agile Manifesto |
| Backlog Grooming | The process of reviewing and prioritizing the backlog items |
| Behavior-Driven Development (BDD) | A software development approach that involves examples written in a way that describes the behavior of the application |
| Big Room Planning | A method of planning used in Agile and hybrid environments where multiple teams gather to plan and coordinate work |
| Burn-down Chart | A visual representation of the amount of work left to do versus time |
| Burn-up Chart | A visual representation of work completed versus time |
| Continuous Delivery (CD) | An approach where teams produce software in short cycles, ensuring it can be reliably released at any time |
| Continuous Improvement | The ongoing effort to improve products, services, or processes |
| Continuous Integration (CI) | A practice where code changes are automatically built, tested, and integrated into a shared repository |
| Cross-Functional Team | A group of people with different functional expertise working towards a common goal |
| Daily Standup | A daily meeting for the team to discuss progress and obstacles |
| Definition of Done | A shared understanding of what it means for work to be complete |
| DevOps | A set of practices that combines software development and IT operations to shorten the development lifecycle |
| Epic | A large user story that can be broken down into smaller stories |
| Feature | A service that fulfills a stakeholder need |
| Hybrid Project Management | A combination of traditional and Agile project management methodologies |
| Increment | A functional, deliverable piece of the product that adds to previous increments |
| Iteration | A time-boxed period similar to a sprint, used in Agile methodologies |
| Iteration Planning | A meeting in which the team plans the work to be done during the iteration |
| Kanban | A visual management method for controlling and optimizing workflows |
| Lean | A methodology focused on delivering value to the customer and eliminating waste |
| Lean-Agile Mindset | A combination of beliefs, assumptions, and actions of leaders and practitioners who embrace the concepts of the Agile Manifesto and Lean thinking |
| Minimum Viable Product (MVP) | A product with just enough features to satisfy early customers and provide feedback for future development |
| Pair Programming | A technique where two programmers work together at one workstation |
| Product Backlog | An ordered list of everything that is known to be needed in the product |
| Product Owner | The person responsible for defining the features of the product and prioritizing the backlog |
| Refactoring | The process of restructuring existing code without changing its external behavior |
| Scaled Agile | Implementing Agile practices in large, multi-team environments |
| Scaled Agile Framework (SAFe) | A set of organization and workflow patterns for implementing Agile practices at an enterprise scale |
| Scrum | An Agile framework for developing, delivering, and sustaining complex products |
| Scrum Master | A facilitator for an Agile development team |
| Scrum of Scrums | A technique to scale Scrum up to large groups of people |
| Self-Organizing Team | A team that manages its own work and collectively takes responsibility for decisions |
| Servant Leadership | A leadership philosophy in which the leader's main goal is to serve the team |
| Sprint | A time-boxed period during which a Scrum team works to complete a set amount of work |
| Sprint Planning | A meeting where the team decides what work will be performed in the upcoming sprint |
| Sprint Retrospective | A meeting after the sprint review to discuss what went well, what didn’t, and how to improve |
| Sprint Review | A meeting at the end of a sprint to inspect the work done and adapt the product backlog |
| Story Points | A unit of measure for expressing the overall size of a user story or feature |
| Test-Driven Development (TDD) | A software development process that relies on the repetition of a very short development cycle |
| Timeboxing | Allocating a fixed, maximum unit of time for an activity |
| User Story | A description of a feature from the perspective of an end user |
| Value Stream Mapping | A lean-management method for analyzing the current state and designing a future state for the series of events that take a product from concept to delivery |
| Velocity | The amount of work a team can complete during a single sprint |
| Waterfall Model | A sequential project management methodology with distinct phases |
| WIP Limit | A restriction on the number of work items in progress at any given time |
Flashcards covering key concepts of Agile and Hybrid Project Management to help learners grasp methodologies, frameworks, roles, processes, and tools. From Agile values, Scrum, and Kanban to hybrid approaches and enterprise scaling, these cards explain terms like sprints, user stories, MVP, and continuous improvement. Essential for project managers, developers, and teams transitioning to Agile or hybrid environments.